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Arma III Alpha

Started by Tutonic, February 27, 2013, 12:19:07 AM

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Liberator

First patch for Arma III alpha just hit steam.

                               
QuoteSPOTREP #00001

                                                                           reported                                                                       by Joris-Jan van 't Land                                                              on Monday 25th March 2013                    
                                                    FROM: Project Lead
 TO: Alpha Users
UNIT: Arma 3 Alpha, Arma 3 Alpha Lite
 ACTIVITY: Game Update: 0.52 (shadow improvements, crash fixes, destructible windows)
 SIZE: ~310 MB
 CHANGELOG

 DATA

 
  • Showcase SCUBA:
    • More forgiving alarm threshold
    • Added more hints
    • Improved scenario endings
    • More rockets for the launcher added

  • Showcase Helicopters:
    • Performance optimizations
    • Few minor tweaks

  • Showcase Vehicles:
    • More forgiving alarm threshold
    • Few minor tweaks

  • MP: Escape from Stratis
    • Fixed: Mission success after resuming game
    • 'Combat Get In' module added
    • Respawn time is now 30 seconds (was 120)
    • Improved mission endings
    • New task appears when both choppers on the airfield are destroyed
    • New mission ending "all boats and helicopters destroyed"
    • Warning hint pops up when the group leader is AI controlled
    • Patrolling Ka-60 Black now unloads troops when under fire
    • More enemies at the airfield
    • Some new map locations populated

  • MP: Headhunters
    • "Exfiltrate" task is now set as current after all targets are eliminated
    • The mission will now end when either all players are near the exfil marker or in a boat
    • 'Combat Get In' module added
    • Possible respawn desync in multiplayer fixed

  • New scenario ending screen added
  • Task notification visuals improved
  • Seagull in "BIRD", "GROUP" and "SIDE" respawn replaced by a basic spectator camera
  • Scenarios-button now always available, even when there's no content
  • Added more entries into Field Manual
  • Compass and watch re-sized
  • Ka-60 minigun now rotates
  • Ka-60 doors and glass made correctly penetrable
  • MH-9 passengers can now see the tail
  • Helicopter weapons tweaked
  • Class names for Ifrits changed to be the correct ones
  • Alamut and MX SW now have correct icons in command menu
  • Countermeasures now stored in one magazine per vehicle
  • Correct Alpha Lite logo in splash screens added
  • Most windows in houses are now destructable
  • Static weapons should be more durable, shouldn't be targetable by  guided missiles and shouldn't be flippable by user action when destroyed
  • Added more camoflage selections for vests and helmets
  • Red faction uniforms have proper class names
  • Changed priorities in action menu
  • TRG iron-sights remodeled after feedback
  • Collimator sights are now default primary on combined optics (Ctrl + RMB is the default switch)
  • Camera shake on 6.5mm ammunition removed
  • Server browser UI overlapping fixed in some places
  • Squad URL is no longer automatically upper-cased (and thus broken)
  • Editor loading took long when using MX rifles - fixed
  • Added freelook in vehicles via default option
  • Correct tracer colors have been distributed among factions
  • Fish should be less inclined to travel on land
ENGINE

 
  • Shadow improvements implemented
  • Improved network performance (vehicles are no longer lagging as much)
  • Fixed several game crashes
  • Fixed synchronization of cargo poses in MP
  • Fixed various inventory-related bugs and crashes
  • Improved vehicle collisions
  • Grenades can no longer be thrown under water
  • Fixed airplane / helicopter camera shaking
  • Default and Development versions have different numbering to prevent incompatibilities in multiplayer

smilodon

Some nice work, especially the kick back from 6.5mm ammo which was making the rifles single shot.

Also nice to see they fixed the land fish issues. Frankly that really destroyed the sense of immersion.... See what I did there....... immersion......fish on land .......water........ immersion........

:getmecoat:
smilodon
Whatever's gone wrong it's not my fault.

Benny

Less inclined to travel on land? Who are Bohemia to stand in the way of evolution!?

(I hate Arma, it's too bloody good!)
===============
Master of maybe

Penfold

I'll be playing tonight if anyone's up for some abuse.

OldBloke

Quote from: penfold;369179i'll be playing tonight if anyone's up for some abuse.

yuuuup!
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Tutonic

Nice game tonight chaps, the final firefight at the airbase was intense!

Is it possible to give folks backpacks with extra AT ammo in their loadouts? Only having two AT rounds for the whole squad is a bit of a pain.
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



Benny

ye, do you want infinite ammo and laser gun too? pew pew pew
i'll change the patrolling around and add some more various nasties...
===============
Master of maybe

Penfold

Crates would be nice please. If only so that no one has to have a gun with iron sights.

Liberator

Hang on.....

We all made it out alive(ish) and you want it to be easier....

BrotherTobious

Hmm requesting Changes to the map why not try out our spangly sparkly map review sub forum

http://www.deadmen.co.uk/forum/showthread.php?37955-test.stratis
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Sparko

Anyone for a game to tonight? About 7:45 ?

Tutonic

Sorry, I'm out tonight.

Sent from my Galaxy S3 LTE.
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



BrotherTobious

Can't mate busy tonight

Sent from my Nexus 4
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

OldBloke

I'll be there :thumb:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey