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Server Guidelines.

Started by Blunt, August 02, 2013, 01:56:17 AM

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Blunt

We need to post a new set of server rules.

The old boundaries one is out of date.
We can no longer paste no-entry signs onto new maps as the mod we used is no longer supported.
The same goes for weapon restrict, mod not supported.
So we have to live with the standard maps & weapons.
We cannot issue a set rigid rules as they are impossible to police.
Therefore, we need to agree on a set of guidelines.

Gameplay:
So, we don't play boundaries any more, but we expect players not to spawn-rape/Frag-hunt/buy AWP/Auto sniper.

What else do we need to say? (bearing in mind that we don't want a long list of rules)

Behaviour:
As always, a mature attitude, no swearing or abusive language, the same as ever.

To Start the debate off, I've sketched this, and these are just rough ideas:
QuoteYou are expected to play fairly and honestly. Glitching is considered cheating.
You are expected to attempt the objective.
The bomber usually calls the tactics and you are expected to follow the plan.
Do not attack players in their own spawn within 30 Seconds of the start of a round, the general rule is 'No Frag-Hunting'
Although we cannot restrict weapons, AWPs and Auto-Snipers are considered 'Off the menu', If you buy one, be prepared to be moaned at, if you inherit one from a bot, get rid of it at the 1st opportunity.

Please add your honest thoughts and ideas so we get a set of rules that we can all agree on.
Bear in mind we want to keep the guidelines as short as possible for the hard-of-thinking and so we're not referring to a rule book.
Meathook practically runs itself as most people know what is expected (yes, I know there are exceptions).
We need to get Boomer populated, but we need these simple guidelines so pubbies can understand.



Please chip in (other admins) if you feel you have something to add to the debate.
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


kregoron

Quote from: Blunt;373786The same goes for weapon restrict, mod not supported.
So we have to live with the standard maps & weapons.
We cannot issue a set rigid rules as they are impossible to police.

There are tons of other servers running weapon restrictions with sourcemod, so not really seeing that as an issue. Which also handles the admin part.
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kregoron

Quote from: Blunt;373786Gameplay:
So, we don't play boundaries any more, but we expect players not to spawn-rape/Frag-hunt/buy AWP/Auto sniper.

What else do we need to say? (bearing in mind that we don't want a long list of rules)

Ive already stated my thoughts on this, but can do so again.
Then why do we have maps on the server, which are so small, that you can throw a nade from one spawn to the other? Having such maps on the server just encourages spawn killing and camping.
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Snokio

Quote from: kregoron;373795Ive already stated my thoughts on this, but can do so again.
Then why do we have maps on the server, which are so small, that you can throw a nade from one spawn to the other? Having such maps on the server just encourages spawn killing and camping.

I don't think the custom maps will be on boomer?

I think the AWP's and auto snipers is a warning / kickable offence etc, although is there anything in the config file that can restrict them without using a third party mod?
​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

kregoron

Quote from: Snokio;373804I don't think the custom maps will be on boomer?

I think the AWP's and auto snipers is a warning / kickable offence etc, although is there anything in the config file that can restrict them without using a third party mod?

we have the same map set on boomer as MH, no idea if they are in the mapcycle tho.
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Soon Jung

This is really difficult for me to say anything about, as I am quite content as it is now. But it is on MH we are mainly playing, so that is probably why it runs so smoothly.

I agree a little with all that has been said above, I do not like auto sniper/AWP, but if it is not possible to restrict them, I do not see how we can do more than to just live with them and enforce that we would much appreciate if people will refrain from using them.
But if someone finds out how to do it, I am more than happy to have it restricted.

As for the boundaries, I have found that there are not as many people as before who runs around rushing off. But that might just be me who got lucky on the nights I have been on Boomer.
SoonJung Gunslinger Girl

My life consists of Welsh fountains and frozen shampoo.

I\'m not crazy. My reality just differ from yours.

kregoron

I posted a little poll, to see what people think of the new rules.
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Penfold

As mentioned in the poll thread, you really need to have the revised rules up and published before seeking opinions on it.

There's no problem in tweaking the rules so long as they follow the overriding principles and ethos of dMw but you do have to give people a chance to assimilate it and they HAVE to be published for all to see.

:)

kregoron

Their currently undergoing a testing phase, hence their only used on our passworded server. Hence the reason their not been amended to the old rules. (or atleast i think that was what Blunt's thoughts.)

Only seeking feedback from what has been experienced so far. But ill ask the GL to post the current ruleset.
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Penfold

Yes but the point remains that you can't test something that only a proportion of players know about.

It seems apparent that you have some admins saying one thing and others another and the general group of players are confused.

IMHO:

1. You need to publish a draft set of changes, explaining that for xxx period of time they're going to be used on the server as a test.
2. When people join you can then point them to that thread and ask them to read, understand and employ those rules.
3. After the xxx period of time you then ask people for their views on comments and how it worked (either reverting back to the old guidelines or continuing with the new draft ones in the interim depending on reaction)
4. You post up YOUR collective decision on the way forward with a go live date where the gaming standards thread is updated.

In the interim, I've closed the poll and the other thread which ran the risk of getting out of hand and into a flame war.

And PLEASE Note that we're more than happy for you guys to tweak the rules however you see fit, you just need to make sure that it's clear to all (and obviously falls in line with gaming ethos).

Thanks :)

Sparko

Is it worth calling a meeting on TS guys as soon as Blunt is available (and other admins of course)?

Snokio

Although we need to clear up on a few things, it was rather a storm in a tea cup moment, so lets begin

1. We are all having fun
2. bomb down was called
3. DD goes oob's and kills Duvel
4. Duvel is angry and and says something in TS in a angry voice
5. DD says there are no bounds
6. CT's said the bomb was down in chat
7. Duvel said he was chased after he picked up the bomb for 30 seconds
8. the timeframe was contested as it was thought to be no more than 10 seconds approx
9. more chat in ....chat
10. Duvel leaves
11. I came up a plan
12. my plan failed.

It was a stock map (nuke), most people (if not all) know the old boundaries, so in my opinion if the thought of a bomb was down it's easily done, if it was a simple frag hunt and went way out of bounds, then I would say it was too far.

Lets wait till Blunt is back and let him enjoy his holiday :)
​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

Soon Jung

Oh my goodness, this is blowing out of proportions! It has been a selected FEW incidents regarding rules and game play, and the same persons are involved.
Now in my honest opinion, I think someone might be moaning a little bit more than others, and for really no good reason if you ask me. I know exactly well both the incidents said someone is referring to, and I have a different view on the matter.

Now, I do not agree with some peoples way of presenting their less than constructive criticism, even if I sometimes must say I agree with some of the content of said critique. When complaining about others and their game play, do not do it yourself! I will not go in detail of this at this moment, but I think some people are sometimes acting like children. Grow up!

As for said rules, I think it has been, because of these isolated incidents, difficult to come with a straight answer. Apparently, our servers would need more concrete rules on how we conduct our game play, and I would be more than happy to go back to that, as it seemed to be easier to have a more united approach on the "wrong-doers".

I agree with Sparko, we need to get our heads together and make a set of rules that we all can live with, and we all can abide. I do not think it will rid us of unsatisfied players from time to time, but it is easier to say "this is how it is", and be done with it.  

Also, Snokio is right, let Blunt enjoy his time away, and we will sort this when he is back.
SoonJung Gunslinger Girl

My life consists of Welsh fountains and frozen shampoo.

I\'m not crazy. My reality just differ from yours.

TeaLeaf

It's blown out of proportion as it is on the forum and not in TS chat.  

That's why I tried to suggest to Duvel in my post that he speak to admins first.     Bailing from the server and then QQing on the public forum is really not good form and it's something that a chat could easily resolve.     It doesn't help that Duvel has a history of pushing the rules to 110% maximum.    Either way though, the way he dealt with it was less than ideal and I've also said that to him in a PM response.

When we talk these things through you often find that what was there was working perfectly well in the first place.   We've run CS for years, we know what we have works.   KISS principle folks, if it ain't broke don't fix it
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Blunt

I'm back!

Duvel & DD again eh?

As far as rules go, we have been using TCS rules since the server opened.
Quote from: TeaLeaf;356847As you have probably spotted, we have a beta CS:GO server running and it is due to go Live in a day or two. This post is to let you know that in the early days ALL GLs will have admin/rcon powers on the CS:GO server.

The aim is to admin the game in the way we used to do in the TCS days. Please remember the difference between the old, prescriptive PCS rules and the newer "we believe you are smarter than that" TCS rules. PCS told you what line to not run beyond and the rules were different for every map and highly complex. TCS is simpler and requires commmon sense.

The TCS rule is: Stick to the objective.

Please admin the server with your common sense and to that TCS standard. Other dMw standards remain in place (no bunny hopping, civil language etc, etc).

When it goes Live we'll stuff whatever admin mods are needed onto the server whenever they are available and working. In the mean time please use HLSW or direct console commands to admin things.

Whitey will be along shortly with an rcon password I'm sure!

If the game proves to have legs then we'll firm up a dedicated GL to lead the game.

Thankee all! I'll be downloading as soon as it goes Live so I'll see you all on the server.

I have made it clear when asked, that there are NO boundaries and that common sense and Sticking to the objective are the key game-play rules.

Obviously some people are having difficulty in using common sense, or reacting to getting killed from behind by rage-quitting.

All CS:GO admins were sent a PM with the above quote included on 20th Nov, and so far we have had very few problems implementing the guidelines.

I asked the admins for input for a written set of rules at the beginning of this month http://www.deadmen.co.uk/forum/showthread.php?38479-Server-Guidelines.

We are in the process of making this happen and I will post a set of guidelines as soon as we have agreed proper wording etc.

As to the dummy spitting the other night, In the last 12 months I have had to deal with disputes and fallings out between Kreg & DD, Tutonic & DD and Duvel & DD.

So I'm not a bit surprised by any of it.

It's good to be back! :D
Regards
Blunt


People who blow things out of proportion are worse than Hitler.