Server Updates

Started by OldBloke, January 27, 2016, 07:21:16 AM

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OldBloke

Server updated to 241.5

Quotev241.2
* Fixed various TheCenter structure placement, teleport, collision issues, dino difficulty curve, and dino spawns
* TheCenter clients now work properly on Mac
* Fixed general case where you could place structures within world geometry
* Generated shadow distance field data for the rest of TheCenter world geometry meshes (sorry for the large one-time update!!)
* Saved some RAM on non-ShaderModel5 platforms by discarding unneeded distance field data
* Reduced Wild Compy HP and Damage by 50%

Quotev241.3
* Fixed ocean spawners continually overflow spawning on TheCenter
* Fixed case where you could improperly use Vault drops
* All Official PvE servers now have 0.25 structure decay time and 0.5 structure resource blocking radius multiplier

Quotev241.4
* Fixed Dino PvE Auto-Claim time multiplier to use a separate commandline value (?PvEDinoDecayPeriodMultiplier=1.0) rather than the Structure Auto-Claim time multiplier.

Quotev241.5
* Added -insecure commandline parameter usage to disable server VAC

NOTE: VAC is disabled on our server.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated.

Important info, please read.

Quote* Unversioned Addition: Biome Border Markers have been added. If you have a base within the red side of a border, best move out over the coming days. Structures within the red side of the borders may be destroyed by the upcoming Biome Changes!
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to v242.3

Still showing as v242.2 as the .3 update appears to be MIA :sideways:

Quotev242.0
Unversioned Hotfix: Fixed incorrect TheCenter dedicated server content. If you are hosting a dedicated server of TheCenter and people are having trouble connecting, please make sure you have this update. Thank you!
* 'ARK's Awesome Anniversary' 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items!
* New Creature: Diplodocus!
* New Creature: Leech!
* New Structure: Training Dummy. You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is.
* New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!)
* Tribe Groups Phase 2: Support for Limited Non-Admin Invites & Promotions/Demotions per Group! Also "Prevent Dino Unclaiming" checkbox, and other new per-Rank options.
* Dragon Arena
* Added option for PvE Servers to disable building around critical resource node regions
* Added server option to override per-Item Crafting costs
* Added server option to override the loot tables for each kind of supply crate
* Added server option to limit number of members in Tribes. Default: no limit.
* Added 'Follow Range' ( Low/Medium/Far) Setting Per Tamed Dino
* Multi-Seat Saddles (Galli, Diplodocus, etc) Dinos now have an option to Enable Public Seating. Dino Taxi service, ahoy!!!
* Servers can now optionally enable an "offline raiding prevention" mode which will make Dinos/Structures invincible if no owner is logged-in (indicated via the head whether the owner player/tribe is logged-in or not). Recommend that server owners utilize this with care, as it may have undesired side effects in a competitive environment. (e.g.: ?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true)
* Added Alpha Mosasaurus (contains lots of Black Pearls)
* Alpha creatures XP reduced by 45%
* Auto-Turrets can no longer be built on Quetz/Sauro/Mosa/Plesi/Paracer platforms (Plant turrets can't be grown on them). Any existing turrets on such platforms will no longer fire. This is a server option of "?OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases.
* Plant Turrets now consume Fertilizer per shot, and also will not shoot if no water is in the crop plot.
* Approximate +100% increase to Saurupod and Paraceratherium respective Weight stats.
* Breeding Mechanics Phase 2: Interactive Baby Raising
* Optional RPG Stat Mode: Displays Floating In-World Damage Numbers for all Player-Related Damage Events.
* Fixed issue where Quetz platform could create floating structures

New server commands for v242 are here: http://steamcommunity.com/app/346110/discussions/10/350532536100692514/

Quotev242.1
* Fixed Supply Crates being destroyed when there was one remaining removable item left
* Fixed too-high Quetz Food consumption rate
* Fixed Plant Species X turrets firing when previously built on prevented Dino Platforms. (they're not supposed to unless overriden)

Quotev242.2
Unversioned Hotfix: Fixed missing Mac binaries that was causing Mac to crash.
* Fixed an issue where some mods were causing certain creatures to have 0 Food or not gain any Food from eating. Requires server update.

Quotev242.3
* Performance improvements to server yielding 20-25% perf increase. Also improves Client CPU utilization.
* Changed Rhino Horn requirement to Narcotic on Lesser Antidote. Made Lesser Antidote Disease Immunity last 3 minutes.
* Leech Blood now spoils after 3 hours (Stackable in Quantities of 50), can be stored in Fridge. Made leech blood more common to harvest.
* Made Swamp Fever increase movement speed by 20% and decrease rate of food, water, and oxygen consumption by 50%.
* Made Swamp Fever not able to be transmitted through collisions/walls.
* Among current non-human creatures, now only Tamed Dodos can be infected with Swamp Fever. (as intended). Any existing infected dinos are cleared on sever launch.
* Attached Leech no longer drains Stamina.
* Reduced rate by about 70% of Diseased Leeches in Swamps, as intended.
* Fixed another value that was increasing rate of Quetz food consumption, is now fully back to original values.
* New Server Options
?NonPermanentDiseases=true
This will make Diseases not permanent (you will then lose them if you respawn).
?PreventDiseases=true
This will completely disable Diseases on the server. (thus far just 'Swamp Fever').
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

v242.3 now installed.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Snokio

Should be interesting but still no new map update (I think mine and Duvels place might be affected)

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​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

Liberator

The visual markers are very visible, a holographic continuous wall, if you are on the green side of it then you should be fine.

OldBloke

Server updated to 242.4

Quote* Further improved server & clients CPU performance by approximately 5%
* Fixed issue where turrets wouldn't target someone who had C4's stuck all over their body. Now, Boom. Requires server update.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 242.5

Quote* Improved Argi/Quetz/Ptero/Dimorph eating animations
* Balled Doed's now only get their damage on autoturret projectiles reduced by 50%, not 100%. Requires server update.
* Can no longer drop picked-up Dinos through structure walls. Requires server update.
* Can no longer Detonate creature-attached C4 through structure walls. Requires server update.
* Diplodocus "friendlyness" no longer plays battle music. Requires server update.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold


OldBloke

Server updated to 242.6

Quote* Made Swamp Fever particle effect not visible from player's own perspective.
These require server-side update:
* Fixed some Raft exploits (C4-Poker and Breach-Rafts)
* Fixed Naming of Rafts and some other Raft networking stuff
* Reduced the scaling by 50% of Dino Adult Food Consumption rate when unstasising. This is to help compensate for the bug fix in v242.0 which now correctly utilizes the Adult Food Consumption Rate when unstasising a Dinosaur (hence the higher rate of consumption on Giganotosaurus, which were one of the few Dinosaurs to use that multiplier).
* Allowed Vaults to be built on Rafts, specifically.
* Fixed Raft naming & some other potential Raft networking issues.
* Made Fortitude slightly more effective for avoiding Disease (90 Fortitude == 80% reduction in Disease chance, rather than 110 Fortitude)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 242.7

Quote* Added client "-NoBiomeWalls" commandline parameter which eliminates the upcoming-Biome-change area wall effects
* Made TheCenter properly use Overriden GameModes (Difficulty Mods, Prim+ Total Conversion, etc).
* Fixed a performance issue that was occurring with PvP Offline Raid Protected Servers. Thank you so much to Steam User "Shadowsong" for helping us identify and solve it!
* Fixed a bug where PvP Offline Raid Protected Servers could lack AI for newly-spawned Dinos
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 242.8

Quote* Multi-Threaded networking system for substantial (~15%) sever performance improvement. More perf gains to come soon too!
* Fixed exploit where Chairs could be used to clip into people's bases.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 242.9

Quote* Increased server performance another 8%
* Fixed a Grappling Hook crash
* Concluded the ARK Anniversary Event
* Fixed a potential Mod item crash
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated. Still shows 242.9

QuoteUnversioned Hotfix: Fixed a replication threading issue that could have caused invisible players. Ended ARK Anniversary Event for reals. Requires Server Update.
Unversioned Hotfix: Fixed an issue that would cause players to become unceremoniously kicked off their mounted turrets at certain angles. Requires Server Update.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated. Still shows as 242.9

QuoteUnversioned Hotfix: Disabled anisotropic filtering on clients by default on non-terrain textures. Added a Checkbox Option to re-enable it.
Unversioned Hotfix: Fixed Mountable Turrets that were glitching out/dropping players. Also optimized the turret/seat system for better server performance. Requires Server Update.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey