Server Updates

Started by OldBloke, January 27, 2016, 07:21:16 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

SithAfrikaan

Incoming 2.9gb download those of you who have terrible connections! :blink: :D
Love is the one thing that transcends time and space.

Penfold

Yes.... crashed me out of a tame 2 hours in (literally).

That's the 3rd go I've had at that 130 Trike. Doomed methinks.

Whitey

Quote from: SithAfrikaan;414479Incoming 2.9gb download those of you who have terrible connections! :blink: :D
Great, no Ark for me tonight then :sad:

Penfold

I think our server is currently offline which is presumably due to the update.

Whitey

Quote from: Penfold;414482I think our server is currently offline which is presumably due to the update.

It was running but as no one was connected I have shut it down and am running the update.

EDIT: Update done and restarting

SithAfrikaan

Quote from: Whitey;414483It was running but as no one was connected I have shut it down and am running the update.

EDIT: Update done and restarting

I was disconnected in the ocean by the way, then my update connected so i couldn't rejoin, also TS went down for a few minutes at the same time, this is all at about 14:40 ish
Love is the one thing that transcends time and space.

OldBloke

Server updated to 243.5

QuoteCurrent Version: v243.5
Requires Server Update:
* Fixed Beaver Dams (they weren't spawning)
* Fixed Manta Taming
* Fixed Obelisk Terminal activation collision
* Fixed Server Primitive Engrams INI to contain Rope Ladders
v243.4
Requires Server Update:
* Fixed some pillar building issues (couldn't place pillars directly on platform saddles/rafts, or on some platform-ceiling extensions).
* Fixed issue of getting more Swamp Fevers if you had Leeches attached to you on each subsequent game relaunch.
* Fixed issue where some swamp water dino spawners weren't active.
* Fixed issue where some servers/clients were stalling out.
v243.3
* Fixed Toads/Dimetrodons/Leeches and other swamp water creatures not spawning (Swamp Water spawns). Requires Server Update.
* Force respawn all wild Dinos once for servers/singleplayer (if they haven't already run the biome clearance manually) to help clear up any wild dinos stuck under the ground.
* Auto-Turrets will now properly target & shoot Dino platform "Trojan Horse" builds. Requires Server Update.
* Possibly fixed potential Linux Server performance issue
* Added Titanosaurus colorization
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 243.7

Quotev243.7
Requires Server Update:
* Fixed erroneous demolition of snapped Pillars
v243.6
Requires Server Update:
* Properly added 2 more max-levels (XP limit) to Players and DInos.
* Fixed longstanding multiplayer issue where weapons often wouldn't correctly auto-reload when switching to them if previously out-of-ammo.
* Fixed an issue where Dinos could get stuck in a Fleeing state forever.
* Improved Terror Bird spawns (not so many).
* Tree Platform now requires Holding Demolish option for 6 seconds to activate the Demolish option. Because Demolishing Tree Platforms can instantly take down an entire Tree Base, it should be a little more time-consuming to ensure that's the desired selection.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 243.8

Quotev243.8
Requires Server Update:
* Fixed longstanding issue with Platform Saddle Structure Snapping (particularly with Pillars) being unreliable.
* Fixed issue with creating side-snapped floating pillars.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

BrotherTobious

"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

OldBloke

Server updated to 243.9

Quote* Fixed significant performance issue with dual-core CPU's, affected Servers and Singleplayer mode. Thanks to Steam User / Server Host "ddvs1" for helping us track this down!!
* Fixed Max XP limit on Dedicated Servers.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Whitey

Server updated and restarted, hopefully with extended time until body/bag despawns!

Penfold


OldBloke

Thanks Whitey. Here's the skinny ...

Quotev234.91
Requires Server Update:
* Fixed various Ptero and Quetz and Chair exploits that allowed getting thru Structures.
* Fixed issue where Tribe Alliances would not initially be loaded, causing pandemonium among Dinos and Turrets within cross-Alliance bases.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 243.95

Quotev243.95
Requires Server Update:
* Fixed a networking performance issue that would affect servers with <= 2 accessible cores, as well as improving Non-Dedicated Hosts.
v243.94
Requires Server Update:
* Fixed various important network issues involving teleporting/fast-travel resulting in 'invisible' Structures on Clients.
* Improved server performance by approximately 5% depending on number of connected players.
* Fixed issue where Rafts could appear in the incorrect location on Clients.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey