ATLAS - Ark meets Sea of Thieves?

Started by Chaosphere, December 07, 2018, 05:52:31 AM

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Chaosphere

Remember it is the journey, not the destination ;) !

I'm sure these guys have enjoyed playing the game, even if they are now a bit miffed to be back to square one. We did this a few times in Ark, and for me it was always the early game that I enjoyed the most.

With early access games like this, server wipes are an inevitability. Best to avoid these games entirely, or play in private custom servers, if you don't want to chance this... and even then... I remember an Ark update that literally cleaved through parts of the map regardless!
All our Gods have abandoned us.

Penfold

Quote from: albert;436905So I accidentally avoided wasting a month of my life by having a busted gpu? Amazing all the effort that has gone into the game from other people so far for them to just wipe things.

It was inevitable and not exactly surprising. As Chaos said, it's happened a few times in Ark - once cutting Ice's base in half (amusing in retrospect).

I wouldn't say it's wasted - if you say that then really every game you play is a waste of life as the reality is it achieves nothing. For us it's all about the banter of being together online - hanging out chatting but in a game as opposed to over a beer (well we have that too). :flirty:

SithAfrikaan

When I read this I did a double take dudes! Its insane how you've all progressed in it considering I couldn't bare even a few minutes in the fps from the depths!
I hope it's been as good as the pictures look!
Love is the one thing that transcends time and space.

Penfold

This milestone will also introduce some world changes to the ATLAS  itself. The overall objective from these changes is to provide players  with more land to use for their bases, as well as a general update for  our current biomes and introducing new areas to explore.

 
  •       Over 200 islands added to the network, approximately 1 additional island per grid.
  •       Players can now set any server as their home server. Following the  wipe and the potential for freeports to be overloaded, we’ll be  temporarily enabling setting any ATLAS server as your homeserver.  Additionally, we’ll most likely create a respawn on current server  option too.    

Penfold

March update put back to April 8th ...... obviously.

SithAfrikaan

Incase you;re expecting anything different, the update took 4.5hours for me this morning! Haven't got on to see what's changed yet.
Love is the one thing that transcends time and space.

Chaosphere

ATLAS 1.5 Patch Notes

New Features and Content

- Redesign: ATLAS World - 40% more islands/landmass & new world map layout.
- Redesign: Claim System - Colonies: Freeform building, with more progress-protecting and time-enforced PvP rules creating a cooperative atmosphere, and limits to ensure the game is more oriented towards single players or smaller groups. Previous mode now known as Empires and PvE will be a modified version of colonies.
- New Environment: Deep Ocean Trench. A new area to explore, guarded by powerful underwater creatures and home to the new Giant Crab
- New Environment: Eastern Tundra now has its own visual design, no longer using the Western Tundra style
- New Weather: 'Snow' weather systems for Polar and Tundra
- New World Phenomenon: Aurora Borealis light display which will result in a harvesting bonus, visible in particular regions.
- New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. Use the claw arms to help harvest the ocean floor and explore (demolish) player shipwrecks. Also equipped with a harpoon (uses ballista bolts) as a new underwater weapon which will ramp up oceanic combat.
- New Creature: Giant Crab. It can carry heavy loads, along with players, tames and wild creatures
- New Item: "Guillotine". Hanging your foes in a noose taking too long? Off with their heads!
- New Item: "Large Wall". Equipped with parapets and ladder snaps so you can now build a proper defensive perimeter!
- New Item: "Small Gates". 2-wall high gate structures for wood and stone.
- New Item: "Player Shops". Players can set up automated shops, listing loot for sale and naming their own gold coin prices.
- New Item: "Settlement War Declaration". Tied to the War System. Drag over a settlement on the ATLAS map to declare war on them!
- New Item: More tame tokens for more mythical creatures! Allowing players to have limited-time tames of the Fire Elemental, Rock Elemental, and Cyclops. BONUS: Rock Elemental and Cyclops are rideable!
- New Feature: War System - Declare war on your enemies!
- New Feature: 1 'Mainline Quest' involving gathering 9 trench stones and defeating the hardmode Kraken!
- New Feature: 7 more ‘Quests’ which upon successful completion will provide their own unique Skill unlock
- New Feature: Curses. Tied to the execution of players
- New Feature: Player-to-Player secure trading system
- New Feature: Procedurally Generated Shipwrecks which players can explore for items and blueprints. They can be found by diving deep into the ocean, or looking out for their visual indicator on the surface of the water, or successfully completing the sextant mini-game which will point you in the direction of nearby shipwrecks.
- New Feature: Human Catapult. Player characters can now be deployed into battle using a catapult.
- New Cosmetics: Peg Legs, Hook Hands, and Multiple Armor sets to customize the look of your company and crew! Can be purchased at the cosmetics vendor.
- Redesign: Squads (Ship) of the Damned will now come in multiple size variations with different stats and difficulty levels.
- Redesign: Grappling Hook has been revamped, better physics & rappelling mechanics, and players will be able to realistically swing using them.
- Redesign: Explosive Barrels. Can now be carried in hand, thrown overboard to sink and will explode when they collide with anything underwater (Depth Charge!).

Balance Changes

- The higher quality shipyard used when building a ship, the more level ups a ship will be able to obtain.
- Ships can now level up their total damage output (which effects all cannons on a ship) and their total resistance, as new upgradable stats.
- All tamable creatures made breedable, with no exceptions except for Mythical Creatures.
- Various spawner adjustments & fixes across all islands
- Reloading now changed to have the mini-game appear back to back, rather than through various points of the animation.
- Vitamin debuffs have been removed and will only cause health loss when a player has a vitamin surplus or deficiency.
- Increased smithy inventory slots to 130.
- Increased weight of catapult from 12 to 84.
- Adjusted the crafting quantities on higher tier blueprints so they don't require as many resources as before.

QOL Changes

- Territory map will now display allies as teal-coloured
- Character creator now has a Height slider to make it easier to set your character's desired height
- Any dead ships (shipwrecks) from your Company appear with a unique icon on your map now, so you can find the wrecks
- Global territory message updating
- Currently contested claims will be indicated on the minimap
- Players can now mount a sail to directly control the sail's open/close amount and rotation settings in a more intuitive way.
- Toggle ladders button for ship Captain, defaults to L key.
- Company Groups have been increased to 10
- Players cannot accept alliance invites unless they're an admin
- Company Log can now be sorted
- New group permission which acts as an effective 'company owner'. Only the true company owner can set/unset that specific group rank.

Misc Changes

- Improved Server and Client performance
- Visual feedback for players being unable to board unallied docked boats on PvE
- Full body animations for harvesting
- More realistic old age wrinkles
- Additional face sliders for character customization
- Dive suit overlay has been adjusted so it's easier to see when underwater
- Commodities trader can only be found on the Merchant Ship on PvP servers
- Respec potion has been moved to the Crew Recruiter on Freeports
All our Gods have abandoned us.

JonnyAppleSeed

Steam sale on this weekend :whistle:
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


Chaosphere

Yeah... I'd be tempted if there is still a big group playing?

Don't want to jump in only to find I've missed the boat....

Excuse the pun :D !
All our Gods have abandoned us.

SithAfrikaan

Honestly, don't count on my being there, it still runs like TRASH for me, and looks only slightly better lol
Love is the one thing that transcends time and space.

Penfold

We're on PVE Siren's Call.

Grid K10

I did set up a small base but moved it as it was blocking a discovery point. The island is claimed by Crazy Lost Pirates with 15% tax.

They asked me to move the first base but certainly recompensated us and gave a smithy, loom, resources, water barrel, etc etc.

Penfold

We're here

[ATTACH=CONFIG]4853[/ATTACH]

Chaosphere

Quote from: SithAfrikaan;437365Honestly, don't count on my being there, it still runs like TRASH for me, and looks only slightly better lol

Probably I will hold off... I can't wait for the Sea of Thieves update tbh, so I think that'll scratch that pirate itch.
All our Gods have abandoned us.

albert

On holiday till Easter Weekend. But will be back on soon.

Sent from my LG-H990 using Tapatalk
Cheers, Bert

OldBloke

v101.31

- Possible fix for shoulder creatures disappearing or flickering post-transition.
- Placed Water Reservoirs will now show their water richness percentage on the HUD.
- Water Reservoirs will now gain water from rain.
- Fixed Treasure Maps generating locations stuck in the world. Will not effect existing Treasure Maps.
- Empires PvE mode will now have a 2 week declaim tag period of claim flags (was previously 6 hours for test purposes).
- Disabled 'Move To Ship' pinwheel action for non-crew tames on Official Servers until we have resolved issues related to the feature.
- Fixed Island Points totals getting de-synced/displaying incorrectly for Companies.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey