Trial on homer

Started by Gh0st Face Killah, May 15, 2004, 02:24:01 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Gh0st Face Killah

Dear Mr Admin sir,

Could we have another weekend trial on homer please. I would like to try de_suburbs, de_osaka, de_medieval and de_sahara please.

Kind regards

Gh0st Face Killah.
-=[dMw]=-Gh0st Face Killah
Ex Ingorantia Ad Spientiam, E Luce Ad Tenebras

Gh0stys mixes

D. A. M. N.
Naked Mothers Against Dyslexia

OldBloke

OK. Here's the skinny.

I've created another 'weekend special' on Homer. Rotation is:

de_medieval
de_52costadelsol
de_suburbs_b2
de_sahara

I've not included de_osaka because it's still an alpha project.

All maps are set to be delivered via speedy http.  :)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

GhostMjr

Is waterside out of roatation? I suppose it shud be due to the bugs nice map cycle tho i can't wait ;)

-=[dMw]=-GhostMjr

Anonymous

Yeehaa!  Today, about 10 months after emailing the author of cs_waterside, I received a reply. He had changed email addresses and I guess never got my emails.

So, do any of our map editing guru's want to have a go at ironing the bugs out of cs_waterside for use on the CZ server while we wait for Sean's Source version?

QuoteMy e mail has changed since i made the map cs_waterside...

however, and you are one of the only people to know about this. My friends are always buging me about my next map so i tell them nothing now.

shortly after waterside came out cs source was released. At that point i new i would redo waterside for source. I have just started it and it is looking even better then the original. As far as making it for cs 1.6 i just can not see going back and working on it again. I spent 6 months on it the first time and it was driving me nuts. And the limitations in cs 1.6 are really what slowed me down. I was always trying to make the map more efficient and finally gave up and jsut madde it the way i wanted it.

But since i am not going to mess with the 1.6 version, if you are still interested in having someone take a look, you are more then welcome to it. Just let me know.

My new e mail is <>

again sorry about taking so long getting back to you guys, i never new my map made it to so many sites and servers but it is awesome that it did...

TeaLeaf

BB, PM me with a list of the bugs and I will see what I feel up to playing with.  No promises, but I'll have a look.  

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Anonymous


Maus

Why fiddle with it when we could simply find a decent map that works. My memories of waterside don't mark it out as anything magical.

/cynic

Anonymous

I loved waterside because it was one of the few maps that makes good use of the vertical - too may maps are "flat" IMHO :)

Gh0st Face Killah

I'm with BB on this one I too enjoyed this map.
-=[dMw]=-Gh0st Face Killah
Ex Ingorantia Ad Spientiam, E Luce Ad Tenebras

Gh0stys mixes

D. A. M. N.
Naked Mothers Against Dyslexia

Doorman

QuoteOriginally posted by BlueBall@Feb 16 2005, 02:08 PM
I loved waterside because it was one of the few maps that makes good use of the vertical - too may maps are "flat" IMHO :)
[post=77460]Quoted post[/post]
[/b]
Waterside, is that the one that was beside the water?










     

smilodon

Assuming they don't have any bugs there should be no problem just bunging them up for a bit. Anything that is gernerally felt to be quality can stay. IMHO
smilodon
Whatever's gone wrong it's not my fault.