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Last Night

Started by BrotherTobious, December 15, 2014, 11:33:48 AM

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BrotherTobious

Right the list I hate this **** but we have to do it.


  • Sulky for ignoring orders,  not picking up, questioning orders, the whole helicopter and whinning
  • Sneaky only recently not listening to orders doing their own thing not picking up or having med kits
  • John Ignoring orders and doing his only thing, but he will lead from time to time.

These are some of them but it also the group of not picking up, chatting about random bollox while orders and plans are being given out.  People engaging the enemy at 2.5km etc people using equipment bwfore checking if that is in the plan.  Also the bitching like cant turn grass off or can we make it easier.

So can we keep a eye on these anyone else that seems to be doing this cause I am sure that we are missing some.

I am going to repost the rules and also start being stricker on the server. And if people dont like it then they can have a go at leading.

Thanks for all the support guys.

Toby
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

BrotherTobious

Have edited and was a little sarcy but hope it brings in the attention.  Once again thanks.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

albert

Sounds like all the challenges of war with the cast of The Hangover along for the ride.
Have you thought about dedicated roles and folks have to stick to them. I read up on my buddies ARMA clan games and they have fixed roles which players earned the right to be promoted into and the leader for each role assess the recruit before he gets to play that role in game. So maybe have 25% of the players with slightly elevated responsibility to make more people take a lead. The other 75% splay normally but this way you always have medics etc. take pressure off the admins who early are frustrated from this thread.
Cheers, Bert

BrotherTobious

Thanks for the idea Albert it is not that we are against people leading the mission. It more that it always the same few that end up doing it. The others don't want to do it.

Sent from my Nexus 5
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

albert

Given it's a sim, can you make your soldiers get down and do 100 push ups :lmfao:
Cheers, Bert

Sparko

Quote from: albert;392761Given it's a sim, can you make your soldiers get down and do 100 push ups :lmfao:

Haha funny you should mention that I suggested something similar to that to Toby last night.

You could make them run around with full kit on for 5 mins until the fatigue system kicks in.  It's rather annoying :rolleyes:

OldBloke

Reminded everyone about the rules tonight before we played Smilo's excellent map.

Sulky wasn't there at the time but joined later. It went very well. I asked everyone at the end to make sure they read Toby's post before Sunday and to expect a more rigid approach to enforcing the guidelines. Fingers crossed.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

BrotherTobious

Great thanks for your help OB and even better to hear smilo map is a hint looking forward to playing it.

Sent from my Nexus 5
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

smilodon

It needs some work to get it all fixed. Hope sunday will be a bit better.
smilodon
Whatever's gone wrong it's not my fault.

smilodon

Another Sunday and some more of the same, although it didn't spoil then fun. I seriously think our main persistent offender is actually incapable of playing Arma in the way we promote. I know the  first map we played last night was laggy and it was sometimes hard to keep up with the action but...

I watched our friend for a while while I was dead. We had three down on the ground floor and two on the first floor. He was also on the first floor prone about two feet in front of me and Penfold. I watched him spend five minutes trying to edge out to shoot at an AI in a building across the road. While I was keeping quiet there were several calls to get people up and at one point I think only Ben and Cheese Puff were also on their feet, but a couple of streets away. All the while he was crawling about taking pot shots at the enemy. Finally the AI won the sniping battle, no surprise, and we were now six men down in the house. It was a spectacular example of the problem we are having. There was no reason not to heal other than he simply didn't want to. We were all down inside the house and healing would have been simple and danger free.

So I think it's just a case that this player has some sort of blind spot when it comes to team play. He can make all the right noises when we discuss the issue on Teamspeak but when the bullets start flying it all goes away and we're back to the usual habits. Short of banning him I'm not really too sure what to do.

Also our other candidate was on form as well. I often place empty vehicles on the map for atmosphere and effect but not to command and trivialise the combat by using thermal sights and blowing all the AI to bits from half a mile away . So they usually have no fuel or ammo. I think Sneaky tried every vehicle we came across and sat useless inside an empty tank for half a firefight. I'm guessing here  but I really don't think either of these people actually want to play Arma, it's just where we all are on Sundays and some Wednesdays. They want to fly helicopters, drive tanks, man HMG posts, fire snipers rifle, blaze away with  machine guns and anything else except play as an infantry grunt with a rifle and a normal sight. I know some players enjoy certain roles (we have a few great snipers and flyers) and dislike others (I don't much like using the Titans) but that's one thing. This is bordering on obsession?
smilodon
Whatever's gone wrong it's not my fault.

Penfold

You do have to laugh or else you'll go mad. The incident above was classic and exactly how you relay it.

I love playing with you guys but given the inevitability of the gameplay I'm sorry, I don't think I'll be joining again.

BrotherTobious

Pen before you completely jump can you give me a bit of time to try and do more to make this work. I hate that tutonic and now possibly don't want to play. And with our new maps made by people breathing fresh life in to our game. But I agree it is more than frustrating and I will think on how to combat this.

Sent from my Nexus 5
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Penfold

#27
No sorry.

Yes of course but I really don't know what can be done to be honest and I really am my wits' end with this.

Not anyone else's fault I know but I have limited gaming time and spending 75% of that on my back would be great if it was with a lady but not so nice in a ditch.

Sparko

To be honest my concentration level last night was exceptionally low due to being rather tired from the festive err festivities so can't say I took much notice of the usual culprits....unless that's just how I deal with them now.  Unfortunately it seems it's in one ear and out the other and I really don't know what to suggest as others have said.  Are the culprits at all aware that other players are having issues with them? I.e being told they are being a pain in the bottom? (In a slightly more polite way of course), otherwise they will be none the wiser and just carry on, regardless of us reminding everyone of what is expected and bumping threads.

I have said before that certain people seem to just want to 'get kills' and top the leader board like the game is something like COD and that the aim is to 'be the best'.  I can't really say I'm enjoying it at the moment and that's not because of the missions we play but because of how others are, which is another big factor as to why I haven't had the inclin to build any more missions (which I loved doing at one point).  To spend hours and hours of building and testing for certain people to just take mortars and hit targets from miles away rather ruffles my feathers (and it is the same people). I just think they need to be spoken to direct, which I know is a difficult thing to do but if they are unaware then it's going to carry on (obviously I'm unaware if they have been spoken to direct so apologies if they have).

I also think that the number of people we get on a regular basis makes it even more difficult to administer, and with that many people in TS (with some more vocal than others :rolleyes:) just adds to the problem.

Is it time to be a bit more strict? Even if it p**ses some people off? And go down the serious route? We can have fun and still have some banter if we are more strict and serious

smilodon

Personally I can live with the behaviour. There's too many decent people playing to stop and I for one am still having fun. But clearly this is really upsetting some people and understandably. I think we have two players who are causing 90% of the issues. Sulky is just a force of nature and does almost nothing that enhances the sessions. Personally I would like to see him go, I really do not think any threats would work. However we can't just drop the hammer with no notice. Sneaky is not as bad but doesn't listen properly, isn't the worlds greatest healer (he did get me up several times last night to give him his dues) and jumps into any vehicle he comes across and. One or two other players have the occasional 'moment' but nothing that would ruin the game play for everyone. I'm quite capable of missing the odd heal or mixing up my left and right. But IMHO our problem is one player.

Sparko is right we should toughen up. Maybe a general post saying that we're still seeing people not playing by the server rules (and let's make them rules now), we all have ghost cams, can follow other players when we're dead and are watching. Players who over the next few weeks don't heal, don't follow the rules and don't listen to the leader will be noted and then denied access to the server.

We could make a set of rules that include no one getting into any vehicle, boat or HMG/mortar position without a direct instruction. We could add commands to tell specific people to heal specific people. This is more work for the leader, so might not be how we really want to play. Although some Arma communities play a much more military style of game. The alternative is to formally warn and then ban the offending player. Which should also put a light under anyone else who thinks they can ignore the rules.

I think as a community we would be derelict if we just walked away on mass and allowed one or two players to bring down one of our most long standing and popular games.
smilodon
Whatever's gone wrong it's not my fault.