Arena Commander V.8 Delay

Started by vobler, May 29, 2014, 06:30:36 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


TeaLeaf

Kind of expected this tbh so I'm not surprised.    I'm happy to sit back and wait for it.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

OldBloke

In a completely selfish way ... I'm bloody delighted :yahoo:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Liberator

Quote from: OldBloke;384710In a completely selfish way ... I'm bloody delighted :yahoo:
Chris Roberts called to find out when your next Birthday/Anniversary/Holiday/Event is scheduled so they can plan another release date.

OldBloke

Quote from: Liberator;384711Chris Roberts called to find out when your next Birthday/Anniversary/Holiday/Event is scheduled so they can plan another release date.

I've advised him that any time after Tuesday 3rd June is good.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

TeaLeaf

Update on bug progress which went through the Chat rooms on the RSI forums:
http://www.reddit.com/r/starcitizen/comments/26rljd/chat_roll_updates_have_some_bug_status/

QuotePlease note this is all tentative! Bugs presumably must go through QA for verification!

If you remember the status update on the delay, here are the bugs:

Vanduul Swarm â€" Display drivers can crash when Vanduul spawn or blow up
Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync
Battle Royale (Crash) â€" While Flying (Shader)
Camera â€" After respawn character is stuck looking up
Vanduul Swarm (Crash) â€" Shortly after missile lock
All Maps â€" Occasionally, when first spawning into the maps lasers and ballistic fire is invisible but can be heard when firing â€" they eventually appear
Crash on exit after returning from DFM match
Character is unable to exit DFM Aurora bed if helmet is on
Gforce animations are not playing on the pilot in any of the ships
Character and parts of cockpit interior vanish while accelerating

So, I just logged into the chat roll (and remembering that this is still tentative), and here are some updates (mostly from Travis Day):

"basically it was an issue with the number of particle vertices on a given render frame being passed to the GPU So we have made two changes... Increased the memory pool for them and made it so that rather than crashing out it culls the last verts to the party"

Sounds like one of the major graphics related crashes (maybe the blocker) is resolved

The desync issue is still open, it sounds like: "The trick with that is we cannot afford the CPU time on the server and the traffic to have the server be simulating and authoritative over all client movement and updates so instead we have client authoritative with server side sanity checks but that allows for slight deviance and we're seeing more than is optimal"

So sounds like it is in progress...

"camera issue is open"
"Driver crash is claimed fixed"
"crash while flying is claimed fixed"
"crash after missile lock is claimed fixed"
"invisible lasers and ballistics are likely resolved. It was probably a 1st time issue due to shader compiling on a new build, in for regression"
"crash on exit is fixed"
"gforce animations are claimed fixed"
"helmet in bed is claimed fixed"
"character and parts of cockpit is claimed fixed"
Slowreflex: "Community ragers is still not fixed."

Again, about verification and everything: "Claimed fixed means, since we are in total lock down, that all the fixes work locally on the developers machine and have been tested by other developers who have pulled down their changes. The code/change is then submitted for review by their discipline lead who then reviews and approves. I then unlock their access to perforce and they check in. Then we wait for a build to kick off in Austin where the primary public build system is. That build is distributed to global QA who then verifies the fixes and looks for any new issues that may have been caused"

"That means that currently we are on track to have all fixes for all currently known issues by 2pm CST tomorrow and will kick off what will hopefully be "the build" but new issues could be found"

And, oh, they're talking about the merits of source control and stuff.

Screen captures here:
https://imgur.com/a/FzCWi?gallery
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Tutonic

Those sound like some pretty savage bugs. I'm glad they've delayed it, although we all know it's nothing more than an Alpha test there are large numbers who people out there who will be treating this as a demo - Star Citizen needs to make a good first impression.
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



TeaLeaf

Quote from: Tutonic;384716Those sound like some pretty savage bugs.
Yep agreed.    The big one I thought was this one:
QuoteThe desync issue is still open, it sounds like: "The trick with that is we cannot afford the CPU time on the server and the traffic to have the server be simulating and authoritative over all client movement and updates so instead we have client authoritative with server side sanity checks but that allows for slight deviance and we're seeing more than is optimal"

Although I liked this bug the best.
Quote"Community ragers is still not fixed."
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

Update:

Blockers
Vanduul Swarm â€"Driver Crash Fixed
Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical
Battle Royale (Crash) â€" While Flying (Shader) Fixed
Camera â€" After respawn character is stuck looking up. Still Open
Vanduul Swarm (Crash) â€" Shortly after missile lock Fixed
All Maps â€" Occasionally, when first spawning into the maps lasers and ballistic fire is invisible but can be heard when firing â€" they eventually appear Seems fixed.
Crash on exit after returning from DFM match Fixed.
Character is unable to exit DFM Aurora bed if helmet is on Fixed.
Gforce animations are not playing on the pilot in any of the ships Fixed, awaiting full regression test.
Character and parts of cockpit interior vanish while accelerating Fixed.

Note that anything listed here as fixed is "Claimed Fixed" and still needs to go through their 'lock down' QA process before being absorbed into the release code.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

BrotherTobious

And fixed in terms it is pre pre alpha :D
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

sulky_uk

Quote"Community ragers is still not fixed."

yes it is...ghosty hasnt bought it




Luv ya ghost:narnar:


I came into this world with nothing,
through careful management I\'ve got most of it left.

Sneakytiger

a release before october lan wud be nice.
battle.net: Sneakytiger#2501
steam: -=[dMw]=-Sneakytiger
Epic games:Sneakytiger
Xbox:Sneakytiger

TeaLeaf

Quote from: Sneakytiger;384730a release before october lan wud be nice.
Game won't be released until 2015 and the beta is probably in Q4 this year or imo more likely Q1 2015.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Sneakytiger

battle.net: Sneakytiger#2501
steam: -=[dMw]=-Sneakytiger
Epic games:Sneakytiger
Xbox:Sneakytiger

TeaLeaf

I think you can safely bet your grandmother on it being out before the lan.

Sent from my Nexus 5 using Tapatalk
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)